I then noticed that there were several holes in the flat 'mask' where edges hadnt joint properly. This was easily fixed by selecting all the edges and using the weld tool.

I did not think this part of the project would be this easy as I thought I would have to go through each square individually and make sure each separate square was converted into an editable poly and joint to the rest fo the squares. I enjoyed drawing them but I was certain I would not enjoy a tedious job like that so I was very glad this was not the case. I was very impressed with how it looked so far. Seeing how easy it was to get the 3D model this far made me more motivated to carry on with the rest of the task. The image below shows how a rendered version looked at this point.

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